The Tender Cut is a first person interactive installation/exploration adventure game inspired by the "Il etait une fois" scene from Luis Bunuel's movie "Un Chien Andalou". It invites the viewer/player to dive into a surreal atmosphere, sharing the character's experience.
It is not about horror. It is more about a dream. People may experience different feelings in a dream. Any regular action may cause surrealistic consequences. The game provides a player a combination of expressions (if he/she wants to get it).
The game takes about 10-20 minutes to play. There is only one location and various stuff to interact with.
The authors tried to put a unique visual style in the game to support the atmosphere — kind of a surrealistic, strange dream combined with an old movie. Almost every thing in the game is based on a prototype from the original movie in some way.
The game is a self-contained product, so a player doesn't need to watch the movie before playing. But he/she could get a deeper experience if he/she is familiar at least with the first scene.
The soundtrack of the game has written by Shawn Claude Jones. The music also aids in supporting the game’s mood. The soundtrack contains two compositions — "Elegy for the Moon" and "Tango No. 1". The composer sought to reference the original source material which Bunuel chose for the original screening.
"No, thanks" is a gamedev team based in St. Petersburg, Russia. It was founded in April 2014.